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Sunday, November 25, 2012

Scripted Grass For Banners / Games etc. Swishmax 4



Here is a simple way of generating random grass for banners etc using swishmax 4.
First Of All.
Open swishmax 4 and set you movie properties to the following, width = 553 height = 156 and frame rate to 25, background colour = whatever you want.

download the following grass *.emf vector
and import into swishmax 4 using the import Vector. 

http://www.swish-designs.co.uk/blog/wp-content/plugins/downloads-manager/img/icons/default.gifdownload: Grass vector (1.40KB)
added: 02/04/2011
clicks: 69
description: Grass clump vector for swishmax 4 *.emf format. 
Step.1
Once you have imported the grass vector into swishmax 4, group it as a movieclip and name it grass_2, add the following script to the movieclip, make sure the transofrm point is bottom center 
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onFrame (1) {
this._yscale=randomRange(60,140);
this._y=Stage.height;
}
On Scene_1 add the following code.
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onFrame (1) {
    amount=Stage.width/30;
    for (blade=0; blade<amount; blade++) {
        duplicateMovieClip(_root.grass_2, "grass_2"+blade, blade);
        grass_2._x=30*blade;
    }
}
thats all their is to it. press Ctrl+t to test in player
export as swf 6 onwards.

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